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Henry Wong
Henry Wong
Freelance Illustrator, Visual Development, Concept Artist
London, United Kingdom

About

Senior Visual Development Artist/Concept Artist at Thatgamecompany
Worked for Sony, Paramount, Aardman, Airbnb, Netflix, Axis Studio, Chromosphere, Teddy Dief, Adobe, BUCK, Titmouse,WIzards of the Coasts.
MA Character Animation
BA Fine Arts and Art History

https://www.instagram.com/henrywongdraws/

Skills

Concept ArtIllustration

Software proficiency

After Effects
After Effects
Blender
Blender
Fusion 360
Fusion 360
Keyshot
Keyshot
Photoshop
Photoshop
3DCoat
3DCoat

Productions

    • Movie
      Spider-Man: Across the Spider-Verse
    • Year
      2023
    • Role
      Visual Development Artist
    • Company
      Sony Animation
    • Video Game
      We Are OFK!
    • Year
      2022
    • Role
      Visual Development Artist
    • Company
      Teddy Dief
    • TV Production
      City of Ghosts
    • Year
      2021
    • Role
      Background Artist
    • Company
      Chromosphere Studio
    • Music Video
      Area 21 Music Videos
    • Year
      2021
    • Role
      Background Painter
    • Company
      Titmouse
    • Music Video
      K/DA - MORE ft. Madison Beer, (G)I-DLE, Lexie Liu, Jaira Burns, Seraphine (Official Music Video)
    • Year
      2020
    • Role
      Pre-Production Concept Artist
    • Company
      Axis Studios
    • Music Video
      Bastille - survivin' (Official Music Video)
    • Year
      2020
    • Role
      Background Artist
    • Company
      Reza Dolatabadi
    • Video Game
      Crackdown 3
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Opus Artz LTD
    • Mobile Game
      Wild Beyond
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Opus Artz LTD
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Opus Artz LTD
    • Video Game
      LawBreakers
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Opus Artz LTD
    • Video Game
      The Elder Scrolls: Legends
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Opus Artz LTD
    • Video Game
      Tom Clancy's The Division
    • Year
      2016
    • Role
      Junior Concept Artist
    • Company
      Opus Artz LTD
    • Mobile Game
      War Dragons
    • Year
      2015
    • Role
      Junior Concept Artist
    • Company
      Opus Artz LTD

Experience

  • Senior Visual Development Concept Artist at Thatgamecompany
    Los Angeles, United States of America
    November 2021 - Present

  • Visual Development Artist at Netflix
    Los Angeles, United States of America
    January 2022 - January 2022

    Working on a new animated feature called 'the Witch Boy'

  • Visual Development Artist at Chromosphere Studio
    Los Angeles, United States of America
    November 2021 - December 2021

  • Visual Development Artist at Cartoon Network Studios
    Los Angeles, United States of America
    September 2021 - November 2021

    Pre Vis for unannounced Feature

  • 2D Environment artist/Matte Painter (DMP) artist at Digital Dimension Entertainment Group
    Montreal, Quebec, Canada
    May 2021 - November 2021

  • Concept Artist at Polygon Pictures
    Minato-ku, Tokyo, Japan
    August 2020 - November 2021

    Concept art for Mech Cadet Yu

  • Color Designer at Netflix
    Los Angeles, United States of America
    June 2021 - September 2021

    Untitled Animated Adam Sandler Project

  • Visual Development Artist at Cartoon Network Studios
    Los Angeles, United States of America
    May 2021 - July 2021

    Pre-Visual Pitch art for a new CTN animated series.

  • Visual Development Artist at Paramount Pictures
    Los Angeles, United States of America
    September 2020 - May 2021

    Animated Feature: Under the Boardwalk

    Directed by David Soren

  • Background Painter at Titmouse
    Los Angeles, United States of America
    January 2021 - April 2021

    Area 21 Project

    Co-Executive Producers: Martijn Garritsen, Brandon Green, Ken Bunt, Watse de Jong

    Director: Jeremy Polgar

    Producer: Will Feng

    Associate Producer: Riley Riggen

    Writer: Mark Brooks

    Production Coordinators: Jackie Araujo, Julia Chow

    Production Assistant: Isaiah Wolfe

    Art Director: Anthony Wu

  • Visual Development Artist at Teddy Dief, LCC
    Los Angeles, United Kingdom
    May 2020 - July 2020

    OFK: We Are OFK Video Game Project

  • Concept Artist at Netflix
    Los Angeles, United States of America
    January 2020 - July 2020

  • Background Artist at Chromosphere Studio
    Los Angeles, United States of America
    October 2019 - April 2020

  • Concept Artist at BUCK
    Los Angeles, United States of America
    March 2020 - March 2020

  • Concept Artist at Axis Studios
    Glasgow, United Kingdom
    February 2020 - March 2020

    Early Colorscripts for League of Legends K/DA 'MORE' 2020 music video.

  • Illustrator at AirBNB
    San Francisco, United States of America
    January 2020 - February 2020

  • Concept Artist at Aardman Animation
    Bristol, United Kingdom
    January 2020 - February 2020

  • Concept Artist at First Person
    San Francisco, United States of America
    October 2019 - December 2019

  • Concept Artist at Opus Artz LTD
    London, United Kingdom
    October 2014 - October 2019

    Worked in a 2D production design agency based in London, UK with a

    global client base in film, games and publishing offering a complete 2D

    Visual development pipeline. Client designs & illustration include:

    ● Tom Clancy's The Division (& 1.8) : Red Storm Entertainment,

    inc./Ubisoft (Environment key art & design)

    ● Lawbreakers : Boss Key Productions (Weapon & character skin

    designs)

    ● Destiny 2 : Bungie (Weapon & Vehicle Skin designs)

    ● Ghost of Tsukishima : Sucker Punch (Character Designs)

    ● God of War 5 : Santa Monica Studio (Environment & prop design)

    ● Elder Scrolls Legends : Direwolf Digital/Bethesda Software (Card

    game illustration)

    ● Crackdown 3 : Sumo Digital (Vehicle designs)

    ● Wild Beyond & War Dragons : Pocket Gems (Character, Creature &

    Vehicle designs and promotional illustrations)

    ● Village Attacks : Grimlord Games (Character illustration & design)

    -Working closely with clients and ensuring my end creative product

    matches their vision.

    -Learning an efficient pipeline (3D, 2D, Photobash etct) to create a high

    end product within deadline and budget.

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